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Historisches Seminar

  • Webb Gendering Flux

    Automatically generated image of a triumph scene with FLUX.

  • Östenberg Triumph SDXL

    Automatically generated image of a triumph scene of Caesar with SDXL.

  • Algül Triumph SDXL

    Automatically generated image of a triumph scene in the morning with SDXL.

  • Lange Outside Flux

    Automatically generated image of a senate scene with FLUX.

  • Erker Lupercalia Flux

    Automatically generated image of the Lupercalia festival with FLUX.

  • Algül Triumph DALL-E

    Automatically generated image of Pompey's triumph on elephants with DALL-E.

  • SDXL FT Triumph

    Automatically generated image of a triumph scene with a fine-tuned SDXL version.

  • SDXL FT Soldiers

    Automatically generated image of soldiers with a fine-tuned SDXL version.

  • SDXL FT Architecture

    Automatically generated image of the Forum Romanum with a fine-tuned SDXL version.

Re-Experiencing History

Re-Experiencing History

An automatically generated image (created using our adapted FLUX model), where not everything perfectly aligns with historical accuracy real-world details just yet :-).

With our AI project, we are opening a window to the past. “Re-Experiencing History” makes it possible to experience the past visually for yourself. Using an interactive platform, seemingly lost worlds are brought to life with the help of AI and precisely trained models – from magnificent triumphal processions of the Romans to everyday life in classical Greece.

This project marks an important step in how we experience and convey history. Instead of being limited to reconstructions from picture books or film adaptations, we provide a tool to create your own visualisations. Using a prompt interface and fine-tuned AI models, anyone will soon be able to design and visualise historical scenes according to their own ideas.

The above video has been generated using two image generation models (DALL-E 3 and a fine-tuned version of Flux.dev) and the Flux video generator.

What’s special about this interface is that the latest research findings will be incorporated, so the visualisations reach a completely different level than typical AI models. In this way, almost any situation from antiquity can be modelled and re-experienced, such as the marching legions or the triumphant general on his chariot from various perspectives of the cheering crowd during a Roman triumph. This interactive experience is not just a game. It enables a much deeper understanding of historical contexts and awakens interest in and fascination with the past in a completely new way.

 

The project opens up a new dimension of historical communication by enabling users to actively engage with historical topics. Complex historical issues become easier to understand and access through individual visual design. The broad range of applications extends from education and museums to documentaries, archaeological research, and tourism. Individual visual representation also creates a more sustainable understanding of historical contexts – accessible without barriers and for everyone.

Possible applications

In education, students can create interactive learning materials that bring history to life and promote interest in historical topics. Museums could give visitors the opportunity to interactively co-create exhibitions and visualise their own interpretations of historical events. For documentaries and films, the platform can serve as a source of inspiration and help in the development of authentic and detailed historical scenes. In archaeology and research, user-generated visualisation makes it possible to illustrate different interpretations of finds and historical sites.

How does the project represent research at the Faculty of Arts and Social Sciences (PhF) of the UZH?

The project creates a previously unique bridge between the humanities and computer science. It unites a wide variety of disciplines – Ancient History, Computational Linguistics, Classical Philology, Digital Humanities, and Visualisation Sciences – in a groundbreaking, unconventional collaboration. It thus embodies the guiding principle of the Faculty of Arts and Social Sciences: the courage to break new, forward-looking ground while promoting the responsible use of artificial intelligence. At the same time, the project offers students and early-career researchers the opportunity to actively participate in innovative research and acquire valuable skills in the dynamic field of digital humanities.

The web application will be available under reexperiencinghistory.hist.uzh.ch soon. An account is necessary to use the app. Registration will open soon.

Involved Researchers

Project lead:

  • Prof. Dr. Felix K. Maier

Technical realisation:

  • Dr. Phillip B. Ströbel

Student assistants:

  • Michèle Egli
  • Nicola A. Steger
  • Eva Maria Willi

Student support:

  • Zejie Guo (MA thesis)
  • Ülkü Karagöz (MA thesis)